2.1 Shogun: Total War (Main Game) 2.2 Mongol Invasion (Expansion) Units by: Specific Faction Japanese Clans. This video does not include DLC and Faction Specific Units. Their range should keep them naturally away from any battles, but they should nonetheless be protected by at least one infantry unit.While other combat units might bear the name of monk, the actual Buddhist monk is a pure support unit. If you find an enemy archery unit exposed, run it down immediately and watch the massacre ensue.As useful as cavalry can be, they are also endowed with a certain fragility of their own. At range there's no soldier deadlier, but up close rifleman are at the mercy of your average spear and sword unit. If you enemy employs hit and run tactics they may be able to whittle your sword troops down. So, I genuinely love Shogun 2, even after all these years, and I’m starting to get back into it thanks to playing with a couple of friends. Think I made a mistake with them.Its best to use them as a skirmisher unit but if you want better info on how to use them search up the channel "Dojo Donkey" he's a shogun 2 / three kingdom's youtuber that does unit reviews on every unit in the game, faction reviews and for both FOT and Original Shogun 2Ah, SmartDonkey? In the case of arches, while sword troops will decimate them up close they have no defense against them at range. Shimazu Heavy Gunner The best Anti-Cavalry Matchlock units,while being destructive to infantry formation. Bridging the gap between light and heavy ships (duh), medium class vessels are capable ships combining admirable … Press question mark to learn the rest of the keyboard shortcuts Most seem to prefer using katana but I'll take the tank any day and don't even train katana samurai. They will be slaughtered if you even try it.Siege units, put shortly, are artillery. Learn all about the game and what makes it so worthwhile. There is always a possibility that a general could be killed if sent into battle. Find out how to select the right clan, build a sound base for your military expeditions, and defeat your enemies on the battlefield. You will have access to spear units from the word go, and throughout the course of the game they'll serve one of the sturdiest foundations for your armies. But ninjas are at their most effective when employed outside of combat. and then hitting them from behind with a sword attack. This shortcoming doesn't belittle their usefulness though, and any army should have at least a few heavy infantry units in its ranks.Archers in many ways are the weakest units in the game. Usually mounted on horseback, they can attack in the much the same fashion as cavalry.They also share many of the same weaknesses though. Generals can also be proficient fighters if the need should arise. I’ve watched his stuff, it’s pretty good, but I find that my own skills...don’t exactly measure up to his, so following the example takes practice. Lone ninjas can be deployed against armies and cities on missions of sabotage.This may not sound as exciting as an epic battle or what-not, but ninjas in many ways are just as useful as your straightforward soldier.
It's a versatile unit that can be used in any situation. In turn they are useful as foundation units to help keep your army in the game should you find yourself facing a foe that has you outclassed in terms of a certain type of unit.Their failing of is that while being generally good fighters they tend not to excel at anything in particular. The standalone expansion adds 39 new units, three new agents and a bunch of new boats. Point in case, one of the hardest things to do in Shogun 2 is capture an enemy castle. Spear units come with some fairly clean cut strengths and weaknesses. Your ninjas will need to stay alive long enough to level up though, and as such you should avoid giving them exceedingly difficult missions at early levels and always remember to save before deploying one.Firebomb infantry are defined by one factor: their firepower Their weapon being basically a grenade they can wreak havoc on troop formations, killing both men and morale. A bow cavalry is obviously different from a katana cavalry That said, as a general rule, stick to hit and run tactics and only commit cavalry to lengthy combat when your target is an archery unit. It's a godsend for luring the enemy army.Very true, and I’ve used that to my advantage, but even though I win those battles due to the bait, there’s always another two enemy armies waiting in the wings. While they're captains of ranged combat, up close they're practically useless and will be slaughtered if put under any sort concentrated melee attack. Armed with primitive muskets, these ranged fighters have some advantages over archers. Oct 15, 2016 @ 7:51pm ... Just additional units, or change in the unit itself? Awakened Shiba of the Inu. Their weapons can even be used to breach castle walls. They also carry many of the same weaknesses as their bow and arrow counterparts. An enemy general giving you a hard time?
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