battletech extended 3025


Small change, huge difference, lore and reality compliant.So the entire Inner Sphere map is in mod. This includes some more drastic resizes. Press question mark to learn the rest of the keyboard shortcutsCookies help us deliver our Services.
Which translates into MOAR SHIT. =D framework seems very user friendly. This causes the enemy Mechs to play differently.For example, in an unclaimed system, I might just be fighting a couple regular, vanilla Phoenix Hawks, but if I go into Free Worlds territory, I start running into their variant which has more armour, is faster and has two ER L Lasers. It might seem small, but it breaks up the monotony of 4 x 4 Mechs standing in a field facing each other taking turns hammering the fuck out of one another. Archived. Approx 5 per mission and then it stops getting worse.So the vanilla game starts in 3025 I believe. I mean still major stuff... but comparatively, it was calm. It was just so crazy to fall that much back in love with Battletech again, I figured I owed everyone else and myself to give it a proper run down. Started with Battletech and 40k then eventually got into pc shit. If this sounds interesting to you and you want to see something like this occur then please offer me some help and if I can get more people being involved and the size of what I need to do myself goes down to a manageable level then it will likely happen.I've been waiting for the BattleTech Holy Grail for a while, and this seems like the closest thing. Like if a quirk was ‘cant walk backwards’ he didn’t add that. He said his goal was to force you to rotate pilots more often like a real merc company and it totally works.In the early phases it works pretty well because Mechs are so paper thin, a called shot with any decent weapon will disable or destroy most of them, so it ends up making early game easy and speeding you out of the light/medium phase. Since commander XP doesn’t count toward Kerensky achievement and you don’t have any bonus perks. In BEX can still knock Mechs over but it’s usually only with sustained missile fire and after about two turns with a number of Mechs using AC + LRM.Better Headlights It jacks the light value of the headlights up. IMHO you get knocked down, you’re down til the end of the turn or you take severe damage to rear armour, not enough to expose structure... but enough that you’re ass is in the breeze when you get back up. Especially if you have a lot of repairs to catch up on. You’re just a lowly house mech warrior.
That way when they get fatigued you can always sub one or two guys in who will be in good mood so their abilities will cost less. Also allows to you to sprint to melee, which is logical. Battletech Extended 3025 Commander's Edition is out right now! I thought you were best humanity had. So... You never know =)Thank you for coming to my Mek Talk I’m Aleskander Wolf, Fuck The Word of Blake.I plan to eventually update to 1.9, but haven't been heavily working on it, if my motivation picks up again I will update and fix some bits and pieces such as tweaks to the xp per mission etc.Do I know you by another name as you mentioned you are interested in helping in future content but I don't recall the name?I have some plans for future content, clans specifically, but I really could use some assistance from people who would be able to edit .json files as the scope of what I want to do is way too big for just myself.My plans for clans are a non obtrusive end game that will be optional, a goal to really push towards and a true end game challenge that wont completely mess with the balance of the mod. Each faction has their go-to designs and depending on what territory you’re in... you face an entirely new style of play as each house fields more of their own variants which are outfitted according to lore. Then there’s a few tweaks here and there which I felt were warranted and balanced, but nothing crazy.Fuck yes. That puts you at the 1.00 score modifier which you HAVE to use in order to reach the Kerensky score. Just think rogue tech. I couldn't figure out how I was supposed to play, whether I was supposed to just have a ton of pilots (like, HOW early game?) 113. I use L Lasers to melt and a missile salvo from same mech.

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battletech extended 3025